top of page
NEO BEAR
As part of my internship at Icarus Development, I was tasked with creating the 3D model for one of the characters in their upcoming mobile game. It was a fun challenge creating a model for a new platform I hadn't worked with before and the project taught me a lot more about optimization especially when it came to typology
10k polys, 2k map










Concept artwork by Andrea Salonga
bottom of page